Pack Rules
Sept 17, 2015 20:05:07 GMT -5
Post by Blackmoon on Sept 17, 2015 20:05:07 GMT -5
The Pack Rules are as follows:
- Defend your pack, even with your life. You may have friendships with wolves from other Packs, but your loyalty must remain to your pack, as one day you may meet them in battle.
- Do not hunt or trespass on another pack's territory.
- Elders and pups must be fed before apprentices, hunters and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior(ect.) or apprentice is sick or injured, they may eat while the elders and pups are eating.
- Prey is killed only to be eaten. Not for sport.
- A pup must be at least three moons old to become an apprentice.
- Newly appointed warriors/hunters/mages will keep a silent vigil for one night after receiving their Tier Two name.
- A wolf cannot be made Beta without having mentored at least one apprentice.
- The Beta will become Pack leader when the Alpha(s) dies, retires or is exiled.
- After the death or retirement of the Beta(s), the new Beta(s) must be chosen before moonhigh.
- A Gathering of the Packs is held at the Gathering Tree during a truce that lasts for the night. There shall be no fighting among Packs at this time.
- Boundaries must be checked and marked daily. Challenge all trespassing wolves.
- No wolf can neglect a pup in pain or danger, even if the pup is from a different Pack.
- The word of the Alpha is the Pack Code.
- An honorable wolf does not need to kill other wolves to win his/her battles, unless they are outside the Pack Code or if it is necessary for self-defense.